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Guide library

Glass Torch Guides

Independent, plain-language guides on choosing, using, and understanding glass torches. Start with the buyer's guide, then dive into the topic that fits your bench.

176 guides, filed by the situation you are in rather than by keyword.

Start here

New to the torch, or buying your first one: what the craft involves, what a full setup costs, and how the big decisions break down.

Comparing two specific torches?

Every head-to-head comparison, organized by maker, in one place.

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Buying guides and best-of picks

You know roughly what you want to make and need a shortlist: picks by glass type, budget, scale of work, and noise, plus what to check on a used torch.

Makers and lineups

You are weighing one brand against another, or working out where a model sits in its maker's ladder.

Entry and step-up matchups

Head to head on the first-torch and first-upgrade decisions, where at least one side is an entry or mid-band bench burner.

Production and flagship matchups

Head to head between high-band and flagship bench torches, where the question is flame ceiling, stages, and how much oxygen you can feed.

Hand torch and lathe matchups

Head to head between handheld and lathe-fed torches, for bench-free work, scientific seals, and tubing on a lathe.

How torches and flames work

The mechanics behind the spec sheet: how a torch mixes gas, what the flame is doing, and how the equipment got here.

Gas, oxygen and utilities

Feeding the torch: which fuel, how much oxygen, tanks or a concentrator, regulators and pressure, and what happens when the power goes out.

Studio setup, safety and kilns

Building the space around the torch: where it can safely go, ventilation and air quality, eyewear and flashback protection, and the annealing kiln.

Glass, color and materials

What you are melting: COE families, brands and compatibility, color behavior, and how to judge the rod before it hits the flame.

Technique at the torch

Making things: the core moves, the named techniques, and what to do when a piece fails.

Tools, gear and consumables

Everything that is not the torch: shaping tools, mandrels and bead release, molds and marvers, and what to buy a glassworker.